package processing.test.mechaapp;
//game;

public class blankAtom extends Atom{
	static int size = 50;//size of the blankAtom.
	
	//Constructor setting the position of the blank atom.
	public blankAtom(float x, float y, int i, int j){
		ith = i;//row of grid
		jth = j;//column of grid
		xChord = x; // x chord position
		yChord = y;	// y chord position
	}
	
	@Override
	public void drawMe() {
		
	}

	@Override
	public Molecule makeBond(Atom atom) {
		return null;
	}

	@Override
	public Molecule breakBond(Atom atom) {
		return null;
	}
	
	public String toString() {
		return "EMPTY (["+ith+", "+ jth +"])";
	}

}
